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41. After 3 years absence, struggling to make profit. - in Science and Industry [original thread]
Welcome back ****s crazy atm wait 2 months i'll settle down. -
- by Cygwin Gaad - at 2009.12.25 11:32:00
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42. I guess I don't understand taxes - in Science and Industry [original thread]
now if you were in a player corp whatever tax the corp sets is collected by the corp for the corp. it goes into a corp wallet thats accessable by directors and accountants. for buying things that benefit the whole corp. like fuel for a highsec pos...
- by Cygwin Gaad - at 2009.12.25 11:20:00
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43. makeing bacon - in Science and Industry [original thread]
You have finished training Sarcasm to III -
- by Cygwin Gaad - at 2009.12.25 00:22:00
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44. What's wrong with T2 ships production? - in Science and Industry [original thread]
Just as planned. tho im sad i didnt buy enough Carbides and nanotransistors when the price was low ive made my first billion because of this lunacy. -
- by Cygwin Gaad - at 2009.12.25 00:16:00
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45. EXP-L Eve Industrial Organiser V3, Release - in Science and Industry [original thread]
Eagerly awaiting Version 10.. -
- by Cygwin Gaad - at 2009.12.23 07:15:00
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46. Changes in T2 BPO/BPC will greately increase T2 price - in Player Features and Ideas Discussion [original thread]
Q_Q Cry more it will take a while for things to settle down post patch, not just two weeks. give it time. im not going to stop making T2 cause its a little unstable, it just means i can charge more for ships usign my stockpiled mats and blame it...
- by Cygwin Gaad - at 2009.12.15 00:35:00
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47. Dust 514 + Mouse/Keyboard - in Player Features and Ideas Discussion [original thread]
I wholeheartedly concur, Keyboard and mouse is my preferred input method. -
- by Cygwin Gaad - at 2009.12.15 00:10:00
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48. razor lost its sov and then freighter fleet - in Crime and Punishment [original thread]
D: so many freighters, so many infrastructure hubs. -
- by Cygwin Gaad - at 2009.12.08 10:20:00
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49. T2 Bpo Changes to reqs. Bug or Feature? - in Science and Industry [original thread]
Id suggest you read up a little on this, this was coming for a long time. and the availability and access to the med moons like neodynium has been discussed to death. in short and sorry to be abrupt but welcome to September. -
- by Cygwin Gaad - at 2009.12.03 02:34:00
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50. A perculiar lack of T3 Frigates in the patch notes. - in Test Server Feedback [original thread]
well colour me purple and change my high slots. -
- by Cygwin Gaad - at 2009.11.30 12:29:00
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51. BRING BACK THE MOON LOGIN SCREEN! - in Test Server Feedback [original thread]
the thing is the login screen is animated i really liked the subtle moon and rotating, flashing TCU. *beep* *beep* *beep* -
- by Cygwin Gaad - at 2009.11.30 10:27:00
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52. A perculiar lack of T3 Frigates in the patch notes. - in Test Server Feedback [original thread]
So im looking over the new patch notes and im not seeing anything about the fabled T3 frigates that were supposed to be coming . even the now reversed Supercarrier changes got a massive threadnaught but everyone seems to have placidly forgotten ab...
- by Cygwin Gaad - at 2009.11.30 10:01:00
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53. Holographic ops - in Player Features and Ideas Discussion [original thread]
IIRC Q-ships have been discussed at some point every single patch. its a cool idea. but it never goes anywhere. that being said Holographic Disguise Module I High slot 200 tf, 25 MW. 120 cap activation 20s activation cycle Maximum velocity penal...
- by Cygwin Gaad - at 2009.11.27 22:51:00
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54. New UI Feedback - in Test Server Feedback [original thread]
Edited by: Cygwin Gaad on 07/11/2009 01:54:39 i like the square edges. its got that soft gradient but clean edged look. like a crisp white shirt it looks pretty professional. and is the dominion colour scheme going to be black. i like the smo...
- by Cygwin Gaad - at 2009.11.07 01:53:00
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55. Deimos Navy Issue? - in Player Features and Ideas Discussion [original thread]
this has to be the silliest tread ive seen here in F&I. to answer your question, its a HAC. -
- by Cygwin Gaad - at 2009.10.22 00:29:00
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56. EXP-L Eve Industrial Organiser V3, Release - in Science and Industry [original thread]
bug found, T2 ship builds. T1 T2 Commodity G81 and G82 are identical. when you order a caldari t2 ship it calculates it needs superconductor rails. G82 should read: =IF(const_superconductor_rails_hightot=0,"",const_superconductor_rails_hightot)...
- by Cygwin Gaad - at 2009.10.21 00:21:00
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57. EXP-L Eve Industrial Organiser V3, Release - in Science and Industry [original thread]
good sheet, its replaced my hodge-podge t2 sheet. Q: will this work if i import it into google docs? a collaborative corp sheet would be good. -
- by Cygwin Gaad - at 2009.10.20 00:30:00
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58. Trit price crash (just started playing again) - in Science and Industry [original thread]
Edited by: Cygwin Gaad on 19/10/2009 22:46:51 Edited by: Cygwin Gaad on 19/10/2009 22:44:33 this is the exposition on trit in the economic panel in FanFest 09. http://www.youtube.com/watch?v=OSgVeU7e9tU&feature=SeriesPlayList&p=E7A45268B...
- by Cygwin Gaad - at 2009.10.19 22:44:00
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59. Stealth Bombers and Cloaking Harmonics - Decloaking - in Player Features and Ideas Discussion [original thread]
Edited by: Cygwin Gaad on 14/10/2009 05:04:36 Originally by: Aphoticus Edited by: Aphoticus on 13/10/2009 23:54:18 It is much shorter than my explanation. Although with it being a scouting squad, I would limit it back down to 1+5 ...
- by Cygwin Gaad - at 2009.10.14 05:04:00
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60. Updated Calculator - in Player Features and Ideas Discussion [original thread]
perhaps a 3 line 'history' -
- by Cygwin Gaad - at 2009.10.14 02:35:00
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